This is an experimental feature in CrossOver, and some games access the Rift hardware in a way that Wine doesn't yet support. We've been 'testing' ) with a DK2 here in the office, and it's been an impressive experience.Ĭaveats? There's a couple. Integration between your Windows Oculus application and your hardware should be seamless. Once we've released support in our public builds, playing Windows Oculus games with CrossOver on your Rift will be just as easy as with any native Mac OSX or Linux Oculus application. The Oculus Rift is currently the largest VR (Virtual Reality) headset available for purchase, so we've decided to integrate support for it into CrossOver. Here at CodeWeavers, we're excited about what virtual reality can bring to gaming and other computing applications. Well, our internal testing builds do, anyway. CrossOver now has support for the Oculus Rift!